![]() There are also a number of general improvements to the way that Cinema 4D handles UVs, including more consistent workflow between the UV Editor and 3D viewport.Ī new “unified 3D and UV polygon mode” makes it possible to modify both geometry and UV elements, with edits displaying in both of the views. UVs: improved display of UV seams and islands, new iterative UV unwrapping workflow In its Cinema 4D implementation, it looks to generate topologically sensible UV seam placements and efficient UV packing, at least in the relatively simple hard-surface model shown in the video above. Quel Solaar describes its algorithms as ‘thinking’ like an artist, with the system detecting “over 20 different types of topologies” and approaching each one differently. The headline change is a new automated UV unwrapping and UV packing system based on Quel Solaar’s games-focused Ministry of Flat technology, which is also available as a standalone tool. Given that it’s only half a year since R21 shipped, the online changelog for Cinema 4D S22 is shorter than for previous major updates, although it includes some significant features.įoremost among those is an overhaul of the software’s ageing UV unwrapping tools: something that users have been calling for for several releases now. UVs: new automated UV unwrapping and packing system That suggests a new twice-yearly update schedule, with subscriber-only spring updates joining Maxon’s regular major annual updates, which usually ship early in the fall. Updated 9 September 2020: It’s actually Cinema 4D R23. Maxon describes the release as providing “early access” to new features, with perpetual licence holders getting access to them via a larger update later this year: presumably Cinema 4D R22. The firm moved heavily towards subscriptions with the new unified product pricing rolled out with last year’s Cinema 4D R21, although perpetual licences are still available. The features, which were announced during the keynote for Maxon’s virtual NAB 2020 event, will be rolled out to perpetual licence holders later in the year.įirst subscriber-only release of Cinema 4D launches a new update cycleĪs its new version numbering implies – the ‘S’ stands ‘subscription release’ – Cinema 4D S22 is the first update to the software available purely to subscribers. ![]() Maxon has released Cinema 4D S22, its first subscriber-only update to the 3D animation software, overhauling its UV toolset, rolling out its new viewport architecture, and reinstating the GoZ bridge to ZBrush. ![]() Users should benefit from a more accurate view of the 3D scene, improved filtering and multi-instance performance.Posted by Jim Thacker Maxon ships Cinema 4D S22 This feature is based on technology developed by Eskil Steenberg of Quel Solaar and licensed from Ministry of Flat.Ĭinema 4D’s new viewport core provides a framework to make the best use of graphics technology in the coming years, with full support for Apple Metal. A new automatic UV unwrapping option makes it easy to create a basic unwrap with minimal distortion and overlaps for baking and texture painting. Improved selection tools, visualization tools and a progressive unwrapping workflow make it much simpler to define a UV map, while new packing algorithms optimize texture resolution. New UV workflow enhancements, improved packing and automatic UVs Non-subscription customers will receive the new features of Release 22 later this year. Release 22, which is available for immediate download for subscription customers, includes UV unwrapping and editing tools, improved selection and modeling tool functionality and updated viewport technology with support for Metal on macOS. ![]() As part of its webinar this week in lieu of the NAB Show, Maxon announced the latest updates to its Cinema 4D graphics software.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |